Heroic Engine
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Texture Mover

PreviousRotatorNextHittable

Last updated 4 months ago

Presented by TextureMover class, this component moves texture inside MeshRenderer's material. It supports periodic sinusoidal movement and continuous movement.

This can be useful for conveyor effect or some fake "monitor" animations.

Parameters in inspector

Movement Vector – texture movement vector (movement direction)

Sin Movement – if enabled, texture will be moved by periodic sinusoidal movement

Movement Speed – texture movement speed (in UV coordinates, so with speed equal to 1, it will move texture by its full size each second)

Texture Mover component