Turn based duel
This is turn based duel between 2 identical heroes, where each of them has 3 abilities and Skip Turn button. Opponent is controlled by simple one-layered self-learning neural network.
Last updated
This is turn based duel between 2 identical heroes, where each of them has 3 abilities and Skip Turn button. Opponent is controlled by simple one-layered self-learning neural network.
Last updated
Here you can see how to work with:
Perceptron Scriptable Object class
AIBrain class
UI Controller (message box and NPC dialog)
DataSaver class and its secure/unsecure data writing/reading methods
To launch this mini-game, enter Playmode from LoadingScene and click appropriate button in main menu.
To investigate this mini-game implementation, open scene located in Assets/Heroic Engine/Example/Scenes/SampleSceneDuel.unity
After that, you can select Enemy gameobject in scene hierarchy and look into its inspector parameters. Here you can find AIBrain and Ragdoll components and see how it was set up.